found a job
I’m happy to say that the folks at Domani Studios have offered me a fulltime job as a Flash Designer and I have accepted.
More to come, as I get settled in here in NYC.
I’m happy to say that the folks at Domani Studios have offered me a fulltime job as a Flash Designer and I have accepted.
More to come, as I get settled in here in NYC.
Over the past few weeks I’ve been trying new things in Maya and After Effects. These aren’t intended to be finished projects or even “studies” just exercise. So don’t be too critical. Just wanted to show off some new skills.
Here’s the newest version…still not perfect, but I at least got a smokey look to the light.
New version:
Older version:
After seeing the Metal Gear Solid ads that Logan did, I was tired not knowing how how one would go about creating something like that. The ending really impressed me so I thought I’d use it as inspiration to create something that was conceptually the same, but not really a duplicate. I just wanted to figure out how to get light passing through a smoky area and make it look really rich rather than something that was done with plug-ins straight out of the box.
It’s a little clunky, but it only took about an hour…so it could be polished up a bit if it were for something real. In case you were wondering to get this look I used standard AE effects along with Particular and Shine.
It’s been nearly a month since I graduated. Seeing as how GTA4 can only be played for so long before I get bored/pissed off; I figured I’d get to work learning new techniques and new software. This is a start of a little project about conserving water once again…the same theme as my award winning project - the journey.
I’ve had my sights set on learning maya for the past couple of years and have finally come to grips with a node based system. Realflow is also another piece of software I had been poking around with since last semester. However, I’ve learned quite a bit about it since originally opening it, only to immediately close it due to confusion.
If you want to learn realflow and maya I recommend getting these tutorials from digital tutors:
Real flow and Maya integration
Another picture and a video after the jump. Read the rest of this entry »
Basically it’s a new way to interact with video. Once I move to my new hometown in the next few weeks, (NYC hopefully) I want to try and get my multi-touch box up and running for real…instead of in a cardboard box and try and implement something like this.
While working on my senior project about the customization of babies I started rigging up a fetus I found. The animation rig went terribly wrong, however I did accidently make some high art out of it. I’m thinking of making a series.
silly putty fetus art